RC2 Text Draw Functions/getTextDrawPosition
From Vice City Online Wiki
createTextDraw •
destroyTextDraw •
disableTextDraw •
enableTextDraw
getTextDrawBackgroundColor •
getTextDrawBackgroundWidth •
getTextDrawColor
getTextDrawPosition •
getTextDrawScale •
getTextDrawShadowOffset •
getTextDrawStyle
getTextDrawText •
isTextDrawEnabled •
isTextDrawBackgroundEnabled
isTextDrawProportional •
setTextDrawBackgroundColor •
setTextDrawBackgroundWidth
setTextDrawColor •
setTextDrawPosition •
setTextDrawScale •
setTextDrawShadowOffset
setTextDrawStyle •
setTextDrawText •
toggleTextDrawBackground •
toggleTextDrawProportional
[edit]
getTextDrawPosition
Syntax: integer, integer getTextDrawPosition ( integer PlayerID, integer TextDrawID )
Parameters:
integer PlayerID- The ID of the player.integer TextDrawID- The ID of the textdraw for the player.
Returns:
integer- The X offset of the text draw relative to the screen. 0 represents far left. Scaled to 640x480 resolution. Max = 1000.integer- The Y offset of the text draw relative to the screen. 0 represents far top. Scaled to 640x480 resolution. Max = 1000.
Sample Implementation:
Coming soon.
